Devlog #29: World Synthesis
Greetings, pioneers! We’re back with another devlog, all about the new world generation and reworked map expansion. We’ll also give a preview of a new crafti...
Greetings, pioneers! We’re back with another devlog, all about the new world generation and reworked map expansion. We’ll also give a preview of a new crafti...
In this devlog we dive into the development of two new features intent on bringing more of the world to life around the player. With the introduction of time...
Hello friends! We’re back with another devlog for Automation Station. This one is all about the Codex, which will act as a reference manual for all of the it...
Hello everyone! In this devlog, we’re taking a deep dive into a brand new progression system. The caches and decrypters have been replaced with a mission sys...
Greetings folks! A lot of progress has been made on the game over the last few weeks. From the new tool system to item throwing, and reworked controls, there...
Hey folks! It’s been a long time coming, but I’ve finally added grass and bushes to the game. Long gone are the days of only looking at blubber trees on deso...
Hey folks! I can’t believe we’re already a month into 2024, but the development of Automation Station has been coming along nicely. In this devlog, I’ll be t...
Happy holidays, everyone! A lot has happened in the development of Automation Station over the past year. As we approach the end of 2023, I thought it would ...
Welcome to the 21st devlog for Automation Station! In this update, I’ll be walking you through my iteration process on the new decryption mechanic. Additiona...
Welcome back to another exciting devlog for Automation Station! Over the past two weeks, I’ve been hard at work creating and refining a brand new progression...
Welcome back to another devlog for Automation Station! If you read the last devlog, I discussed several options for item storage buildings. In the past coupl...
Long time no see! I had to take a couple of weeks off from game development to take care of some projects around the house, but I’m finally back with a fresh...
Hello again!
Greetings fellow engineers!
Hello!
Hello engineers!
Hi folks! It’s been another two weeks so I’ve got a fresh new set of changes to share with y’all!
Greetings and happy Pride month!
Hey everyone!
Hello friends!
Greetings folks!
Hello engineers!
Hey folks! I know I’m long overdue for a devlog. I actually took a month off at the start of the year but still make a lot of progress since the last post.
Automation Station now has a Steam page!
Hey everyone! It has been quite a while since the last devlog so there is a lot I could cover in this one. But rather than try to include everything, I decid...
Greetings! In this second devlog of Automation Station we’ll be taking a look at the new canister, crates, and manual crafting that have been added to the ga...