Devlog #28: The Day/Night Cycle & Butterflies

9 minute read

In this devlog we dive into the development of two new features intent on bringing more of the world to life around the player. With the introduction of time...

Devlog #27: The Codex

11 minute read

Hello friends! We’re back with another devlog for Automation Station. This one is all about the Codex, which will act as a reference manual for all of the it...

Devlog #26: Mission Tech Tree

15 minute read

Hello everyone! In this devlog, we’re taking a deep dive into a brand new progression system. The caches and decrypters have been replaced with a mission sys...

Devlog #25: Tools & Controls

10 minute read

Greetings folks! A lot of progress has been made on the game over the last few weeks. From the new tool system to item throwing, and reworked controls, there...

Devlog #24: Touching Grass

11 minute read

Hey folks! It’s been a long time coming, but I’ve finally added grass and bushes to the game. Long gone are the days of only looking at blubber trees on deso...

Devlog #23: Building Costs & Indicators

5 minute read

Hey folks! I can’t believe we’re already a month into 2024, but the development of Automation Station has been coming along nicely. In this devlog, I’ll be t...

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Devlog #22: 2023 - Year in Review

8 minute read

Happy holidays, everyone! A lot has happened in the development of Automation Station over the past year. As we approach the end of 2023, I thought it would ...

Devlog #21: Revamped Decryption

14 minute read

Welcome to the 21st devlog for Automation Station! In this update, I’ll be walking you through my iteration process on the new decryption mechanic. Additiona...

Devlog #20: Caches & Decrypters

6 minute read

Welcome back to another exciting devlog for Automation Station! Over the past two weeks, I’ve been hard at work creating and refining a brand new progression...

Devlog #19: Chests & Hoppers

10 minute read

Welcome back to another devlog for Automation Station! If you read the last devlog, I discussed several options for item storage buildings. In the past coupl...

Devlog #18: Crafting & Storage

12 minute read

Long time no see! I had to take a couple of weeks off from game development to take care of some projects around the house, but I’m finally back with a fresh...

Devlog #5: World Generation & Backpack

1 minute read

Hey folks! I know I’m long overdue for a devlog. I actually took a month off at the start of the year but still make a lot of progress since the last post.

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Devlog #3 Crafting a Crafting System

6 minute read

Hey everyone! It has been quite a while since the last devlog so there is a lot I could cover in this one. But rather than try to include everything, I decid...

Devlog #2 Canisters & Crates

4 minute read

Greetings! In this second devlog of Automation Station we’ll be taking a look at the new canister, crates, and manual crafting that have been added to the ga...

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